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''Madden NFL'' (known as ''John Madden Football'' before 1993) is an American football video game series developed by Electronic Arts Tiburon for EA Sports. It is named after Pro Football Hall of Famer John Madden, a well-known former Super Bowl–winning coach of the Oakland Raiders and color commentator. The series has sold more than 100 million copies, and influenced many players and coaches of the physical sport. Among the game's realistic features are sophisticated playbooks and player statistics, and voice commentary that allows players to hear the game as if it were a real TV broadcast. Electronic Arts founder Trip Hawkins conceived the series and approached Madden in 1984 for his endorsement and expertise. Because of Madden's insistence that the game be as realistic as possible, the first version of ''John Madden Football'' did not appear until 1988. EA has released annual versions since 1990, and the series' name changed to ''Madden NFL'' in 1993 after EA acquired the rights to use NFL teams and players. Despite Madden's retirement as a broadcaster in 2009, he continues to lend his name to and provide expertise for the game. ==Overview== Electronic Arts has sold more than 100 million copies of ''Madden NFL'', and more than five million in one year, for more than $4 billion in total sales. At EA Tiburon in Orlando, Florida a team of 30 developers and more than 100 game testers works on each new game in the series,〔 which contains more than 10 million lines of source code. Madden, once better known for Ace Hardware commercials than football despite winning Super Bowl XI with the Oakland Raiders, is now better known for ''Madden NFL'' than as coach or broadcaster. He receives an estimated $2 to 3 milion each year for his endorsement but describes himself as "never a good player" of ''Madden'', and prefers to watch others play. Although Madden says that "a computer is a helluva lot smarter than me" he has influenced the series' design from the first game, and since retiring from broadcasting and doing videogame voice commentary in 2009 his participation in each ''Madden'' EA estimates that the series has five to seven million dedicated fans, and an underground circuit of ''Madden'' cash tournaments exists. Marshall Faulk in 2010 estimated that "50 percent on up" of NFL players are ''Madden'' players, who play in the league with or against childhood heroes they once chose to play as in the game. Players typically play as themselves regardless of their electronic counterparts' abilities and immediately check new releases of the game for changes in the more than 60 ratings of their talent. They often complain to Madden and EA about allegedly inaccurate ratings (only Emmitt Smith has told him that the game rated him too high), or ask for changes in their in-game appearance. Such complaints began as early as 1990, confusing the broadcaster, who did not contribute the player statistics for that year's version due to lack of time.〔 Coaches and players at all levels of the sport say that ''Madden'' has influenced them, and recommend the game to learn football strategy and tactics, practice plays and assignments, and simulate opponents.〔 Young players who grew up with it reportedly understand plays better than those who did not. ''Wired'' in 2010 attributed the growing use of rookie quarterbacks and the spread offense to the game, stating that "the sport is being taken over by something you might call Maddenball — a sophisticated, high-scoring, pass-happy, youth-driven phenomenon". When the Denver Broncos' Brandon Stokley in 2009 burned six seconds of the clock with an unusual run before scoring the winning touchdown against the Cincinnati Bengals, ''Madden'' designers—who were watching the game with Madden—immediately recognized his action as "what happens in the game!" Football broadcasts on television use ''Madden''-like visual cues to more closely resemble it, and the NFL considers the series its "33rd franchise" because each week during the season EA Sports receives the same searchable film database of every play that each of the league's 32 teams do. The game is the NFL's second-largest source of licensing revenue after apparel, and an important part of the league's recruitment of children as new football fans. The Pro Football Hall of Fame in 2003 opened an interactive exhibit in which visitors play ''Madden'', three years before its namesake's induction. Museum of the Moving Image in New York City in early 2014 celebrated ''Madden NFL''s 25th anniversary, with an exhibit including five playable versions of the game. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Madden NFL」の詳細全文を読む スポンサード リンク
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